Part.1 = the main starting map. Part.2 = what happens when you don't disarm the magical trap. (crispy-fried Elf, blackened Human, seared Dwarf, etc.) Part.3 = what happens when you get it right. WooHoo!!! On to the next adventure!
If you'd like to play on these, the zip download contains the full-rez versions (4060x2060), with and without grid. Grid squares = 100x100 pix
Update: 03/02/2013 - The zip file is now updated to include gridless versions of all three maps. The versions with a grid have also been changed so that the grid only covers the path instead of the entire map.
~RULES~ Free to use for personal non-commercial purposes only. Redistribution is NOT permitted. Please direct others to my deviantART gallery if they would like to download it. My maps are NOT stock. Do not alter, manipulate, chop up, extract pieces, etc., and redistribute as your own work. (If I find more instances of this happening, my maps will no longer be made available for free use.)
~CREDITS~ Cracked Plaster Texture 03 by goodtextures - deviantART / GoodTextures.com SoilSand texture by Jacobo Cortés Ferreira - CGTextures PaperDecorative texture by Antje Hilgenfeld - CGTextures Dried Mud Texture 02 by Della-Stock - deviantART Ruins of Alecto (rubble) by Redhouse Studios - DAZ Productions Keep Doors by Greytale - Dundjinni forum Column by Cisticola - Dundjinni forum Chain by Futureboy - Dundjinni forum Magic Circle by The Reaper99 - Dundjinni forum misc bg element png (explosion) by dbszabo1 - deviantART
I was thinking it was very bad of me to hope that whoever played on this would fall into the trap and get roasted. Muahahaha! But it looks like I'm not the only one!
Should make for some great fun if the GM is the only one who's seen the other two maps (especially Part.2), and the rest of the players get a shocking surprise when the map is switched out and they see their characters engulfed in fire.
I love that texture as well! When I saw it, I immediately thought...oooh, those cracks are perfect for lava!
Gates of hell here we come!!
I was thinking it was very bad of me to hope that whoever played on this would fall into the trap and get roasted. Muahahaha!
Should make for some great fun if the GM is the only one who's seen the other two maps (especially Part.2), and the rest of the players get a shocking surprise when the map is switched out and they see their characters engulfed in fire.