I found a close-up/macro texture of water rivulets that had cut through sand, and wanted to see how well it might work for the base terrain of a map (mainly the elevation). It actually turned out a lot better than I was expecting, so I kept going and made it into a finished map!
If you'd like to play on this, the zip download contains the full-rez versions (3050x2050), with and without grid. Grid squares = 100x100 pix
Update: 03/04/2013 - The zip file is now updated to include a gridless version.
~RULES~ Free to use for personal non-commercial purposes only. Redistribution is NOT permitted. Please direct others to my deviantART gallery if they would like to download it. My maps are NOT stock. Do not alter, manipulate, chop up, extract pieces, etc., and redistribute as your own work. (If I find more instances of this happening, my maps will no longer be made available for free use.)
~CREDITS~ Low Tide texture - LotsOfTextures Grass texture by Jacobo Cortés Ferreira - CGTextures Planet Texture One by Absolut3 - deviantART Water Trans by dblade - Dundjinni forum Dirt Overlay by Kepli - Dundjinni forum Broken Arch Mods by greytale - Dundjinni forum Druidic Stone Platform by dblade - Dundjinni forum Tree by Cecil - Dundjinni forum Winter Tree by Kepli - Dundjinni forum