Lair of Azselan © Christina Roberts (Neyjour) 2013
I had two thoughts on possible scenarios while creating this one:
1) The skeleton is a warning to adventurers, that whatever lurks inside the cave is mean and nasty enough to kill a dragon, so tread very, very carefully!
2) The dragon skeleton is actually alive/reanimated and simply "plays dead", waiting for adventurers to enter its lair before following (and trapping) them inside.
If you'd like to play on this, the zip download contains the full-rez versions (3060x2560), with and without grid.
Grid squares = 100x100 pix
Update: 03/02/2013 - The zip file is now updated to include a gridless version.
Set the Atmosphere:
(play all 3 together)
Free to use for personal non-commercial purposes only.
Redistribution is NOT permitted. Please direct others to my deviantART gallery if they would like to download it.
My maps are NOT stock. Do not alter, manipulate, chop up, extract pieces, etc., and redistribute as your own work.
(If I find more instances of this happening, my maps will no longer be made available for free use.)
SoilBeach texture by CGTextures - CGTextures
SoilCracked texture by Jacobo Cortés Ferreira - CGTextures
FloorStreets texture by CGTextures - CGTextures
Dryad Skin Wood Texture 2 by GoblinStock - deviantART
Skeletal Dragon by lingster - Dundjinni forums
Dead Trees by PokerPhaze - Dundjinni forums
Ruins of Alecto by Redhouse Studios - DAZ Productions
~Paint Shop Pro 8
This is so awesome!
Excellent! Cave entrances are hard to get right, well done.
Thanks so much Bogie!
I like the sandy feeling. Well done!